Azurmane

Azurmane

#161
Electric

Azurmane is a Electric pal in Palworld, and can be ridden once its Pal Gear is crafted. On your base, Azurmane is best suited for Electricity, reaching level 5 in Electricity. Below is Azurmane's complete stat breakdown, work suitability levels, and where to find it on Palpagos Island.

Like Univolt, it was once believed to be connected to the Thunder God. As faith in Univolt waned, Azurmane was deemed the God's true envoy. Even so, time reduced both to the same lowly status of ordinary workhorses.

Where to Find

Scorched Hill Frozen Coral Hill Feybreak
Palpagos Island map

Base Stats

HP 130
Attack 120
Defense 110
Food consumption 6

Work Suitability

Electricity Electricity Lv 5

Partner Skill: Plasma Dash

Can be ridden. Also allows dashing in the air and moving at high speed.

Pal Gear: Azurmane Saddle

Saddle for safely riding Azurmane.
Azurmane can be ridden once this is crafted — Pal Gear is what unlocks it.

Unlock: Technology Level 58 Rarity: Legendary

Ingredients

30× Leather 15× High Quality Cloth 50× Electric Organ 60× Paldium Fragment

Drops

Normal

2–3× Electric Organ 100%

Alpha

4–6× Ancient Civilization Parts 100% 2–3× Electric Organ 100% Advanced Bow Schematic 4 3% 2–3× Precious Pelt 100% Ring of Lightning Resistance +2 1%

Movement

Ride sprint 1260
Run 900
Walk 180
Swim 270
Transport -1

Azurmane FAQ

What is Azurmane best used for in Palworld?

Azurmane is best suited for Electricity, reaching level 5 in Electricity.

Can you ride Azurmane in Palworld?

Yes. Azurmane can be ridden once you craft Azurmane Saddle. Ride sprint speed is 1260.

Where do you find Azurmane in Palworld?

Azurmane spawns in the wild at Scorched Hill, Frozen Coral Hill and Feybreak on Palpagos Island.

What is Azurmane's partner skill?

Azurmane's partner skill is Plasma Dash: Can be ridden. Also allows dashing in the air and moving at high speed.